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Manual Pages  — menu_pattern

NAME

set_menu_pattern, menu_pattern - set and get a menu's pattern buffer

CONTENTS

SYNOPSIS

#include <menu.h>
int set_menu_pattern(MENU *menu, const char *pattern);
char *menu_pattern(const MENU *menu);

DESCRIPTION

Every menu has an associated pattern match buffer. As input events that are printable characters come in, they are appended to this match buffer and tested for a match, as described in menu_driver(3X).

The function set_menu_pattern sets the pattern buffer for the given menu and tries to find the first matching item. If it succeeds, that item becomes current; if not, the current item does not change.

The function menu_pattern returns the pattern buffer of the given menu.

RETURN VALUE

The function menu_pattern returns a pointer, which is NULL if the menu parameter is NULL. Otherwise, it is a pointer to a string which is empty if no pattern has been set. It does not set errno.

The function set_menu_pattern may return the following error codes:
E_OK The routine succeeded.
E_BAD_ARGUMENT
  Routine detected an incorrect or out-of-range argument.
E_BAD_STATE
  Routine was called from an initialization or termination function.
E_NOT_CONNECTED
  No items are connected to menu.
E_NO_MATCH
  Character failed to match.
E_SYSTEM_ERROR
  System error occurred (see errno(3)).

SEE ALSO

curses(3), menu(3).

NOTES

The header file <menu.h> automatically includes the header file <curses.h>.

PORTABILITY

These routines emulate the System V menu library. They were not supported on Version 7 or BSD versions.

AUTHORS

Juergen Pfeifer. Manual pages and adaptation for new curses by Eric S. Raymond.

menu_pattern (3X)

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