| Main index | Section 5 | Options |
VARIABLE
len1
mask1
len2
mask2
len3
mask3
len4
mask4
mask
The wchar_t encoding of EUC multibyte characters is dependent on the len and mask arguments. First, the bytes are moved into a wchar_t as follows:
byte0 << ((lenN-1) * 8) | byte1 << ((lenN-2) * 8) | ... | bytelenN-1
The result is then ANDed with ~mask and ORed with maskN. Codesets 2 and 3 are special in that the leading byte (0x8e or 0x8f) is first removed and the lenN argument is reduced by 1.
For example, the ja_JP.eucJP locale has the following VARIABLE line:
VARIABLE 1 0x0000 2 0x8080 2 0x0080 3 0x8000 0x8080
Codeset 1 consists of the values 0x0000 - 0x007f.
Codeset 2 consists of the values who have the bits 0x8080 set.
Codeset 3 consists of the values 0x0080 - 0x00ff.
Codeset 4 consists of the values 0x8000 - 0xff7f excluding the values which have the 0x0080 bit set.
Notice that the global mask is set to 0x8080, this implies that from those 2 bits the codeset can be determined.
| EUC (5) | September 9, 2019 |
| Main index | Section 5 | Options |
Please direct any comments about this manual page service to Ben Bullock. Privacy policy.
| “ | The most horrifying thing about Unix is that, no matter how many times you hit yourself over the head with it, you never quite manage to lose consciousness. It just goes on and on. | ” |
| — Patrick Sobalvarro | ||