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Manual Pages  — HGAME

NAME

hgame – Generic HID game controller (joystick/gamepad) driver

CONTENTS

SYNOPSIS

To compile this driver into the kernel, place the following lines in your kernel configuration file: device hgame device hid device hidbus device hidmap device evdev

Alternatively, to load the driver as a module at boot time, place the following line in loader.conf(5):

hgame_load="YES"

DESCRIPTION

The hgame driver provides support for generic game controllers (joysticks/gamepads) that attach to the HID transport backend. See iichid(4) or usbhid(4).

The /dev/input/event* device presents the game controller as a evdev type device.

SYSCTL VARIABLES

The following variable is available as both sysctl(8) variable and loader(8) tunable:
dev.hgame.X.debug
  Debug output level, where 0 is debugging disabled and larger values increase debug message verbosity. Default is 0.

It's default value is set with loader(8) tunable:
hw.hid.hgame.debug
 

FILES

/dev/input/event*
  input event device node.

SEE ALSO

iichid(4), usbhid(4)

HISTORY

The hgame driver first appeared in FreeBSD 13.0.

AUTHORS

The hgame driver was written by Val Packett <Mt val@packett.cool>.

This manual page was written by Vladimir Kondratyev <Mt wulf@FreeBSD.org>.


HGAME (4) September 14, 2020

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